Saturday, June 5, 2010

Alan Wake gameplay is short, Bullsh*t


A week ago I took the liberty of purchasing Alan Wake over Red Dead Redemption, getting lots of annoying comments that I should have rented the game and bought Red Dead instead. The main complaints being that Alan Wake has a shorter, 5-7 hours of gameplay and no multiplayer. Fair enough warning, but I trusted my gut.

It's officially been a week, and except for today and Wednesday I have not gone a day without playing Alan Wake. I played it on Normal but went out of my way to grab manuscript pages and coffee thermos for certain achievements. I have put a total of eight and a half hours straight into the game, roughly ten hours likely as I am on the final chapter. The point i'm trying to make is that when it comes to video games, quantity over quality seems to be the leeway for most gamers nowadays. That isn't new to me but it's certainly been a big point in selling a game, having multiplayer that is.

Alan Wake at times was supposed to be designed as a sandbox game like Red Dead, but ended up being more focused on its story. The sad part is people who review the games beforehand rush through the games, obviously. The reviewers had to hurry and finish the game in order to review it, hoping to get the most attention as frontier testers of the game. Alan Wake is not the first game in the last year to be criticized as short, Ghostbusters, Modern Warfare 2 and Left 4 Dead also were commented on this aspect. yet the game was pulling 9.1/10 on IGN.

I have not played Red Dead Redemption and don't plan to, I am purposefully avoiding the game for a simple reason. Alan Wake made me realize why I don't usually like sandbox games, there is no importance or reward to what you do in sandbox games except for achievements if you get lucky in your random exploring. Alan Wake's manuscript collecting makes you search all the areas available to you, even as limited as the areas are. The game doesn't just have a great story, the manuscripts tell you what's ahead, what's happening in the aftermath of your actions and novelizes your experience.

That alone added about an hour of reading the manuscripts, and i'm curious as to how many reviewers just ran past the taken AND the manuscripts. It's very easy to do sometimes, but I had fun taking them all down and finding the goodies. Unlike most games, the goodies stand out in special ways Remedy must have put in to enrich the experience.

Regardless, if you are avoiding the choice of buying Alan Wake because of replayability or how short the story seemed to be. Get it. The episodic format cut scenes, the manuscripts, all add to the gameplay length and if you pass on these, then I don't know why you would ever want to play the game in the first place.

I'll be doing a video review after I finish the last chapter which i'm on, but for now I wanna tear down that complaint about it being too short. There is plenty of aspects to "lengthen" the levels if you care to hear, and with the story being the soul of this game; missing it IS making this game too expensive if you don't care. What's the point of buying a game if you don't get all the fun you can out of it?

TJ What's New? Get Him To the Greek

Open in new window to view in HD

Thursday, June 3, 2010

TJ What's New? Prince of Persia: The Sands of Time

NOW IN HD and Better Audio if you open the video in a new window!!!!

Hey guys still trying to figure out HD never used it before. Having trouble finding a way to get it to fit in the window since my Kodax Zi8 shoots widescreen.

Thursday, May 27, 2010

Sonic related surprise

It's very obvious I am interested in seeing if Sonic 4 episode 1 could be any good, but mostly the sonic games and media has been awful in the last 3 or so years. Today I received a Sonic related surprise that didn't suck-



You'd think the games would be better than the Ice Cream promotion, but sadly that is not the case because the ice cream was delicious.

Tuesday, May 25, 2010

Saturday, May 22, 2010

Side Effect of Gaming



Ed discusses an aspect of his gaming life.

Friday, May 21, 2010

Dragonball Kai to premiere this Tuesday


In the 1990's I got my first look at anime on Toonami, being blown away by the new style of animation I was looking at. The 90's were the absolute golden age for animated shows, so showing them up today might be easy but it wasn't always. One of those shows was Dragon Ball Z.

The Frieza saga was where I started, and I had a blast. The story, the enemies, all of it appealed to me and made me interested in anime. A dang shame Cartoon Network gave up on Toonami back then.

Anyway.

Dragon Ball Z was a good show, I loved it. Today i'm blowing up into a major Otaku, and man did they drag out the Super Saiyan transformations when comparing to the Japanese. So call me surprised when I learned of Dragonball Kai, I thought it was a fill in show within Dragon Ball Z. Yet it turns out, when everyone had their shot at dubbing Dragonball Z the animation files were thrown out.

Why this happened, I don't know. However they redrew all the animation for the show, and made a "refreshed series" that premiered in 2009. Now Funimation has redubbed the refreshed series, clocked in at 100 episodes with some fixes. The biggest being that the power ups aren't dragged out this time around, or so i've heard.

So this Tuesday May 25th Kai will premiere on...

Nicktoons Network

Odd place for it to premiere, what happened with Cartoon Network?

Regardless, I will provide a review for Kai episodes and hopefully FUNimation has learned from the "freedoms" it took with the original show.