Monday, June 14, 2010

E3 2010: TJ's top 5 most anticipated games of E3

The following games aren't really in any kind of order. They are just a list of games or a game delivery systems that I feel will really make this year special. Games that are going to keep me up all night having to finish them before bed. Games that make my jaw drop every time I hear something new about them. So here we go!

1. Dead Space 2: the first game was something special and for me was an incredible experience. I tend to like the horror game genre but this game got just about everything right. So far all the footage I've seen for the second game has been everything I loved and more.

2. The Last Gaurdian: Shadow of the Colossus might be argubly the greatest game to ever hit the ps2 and I cannot wait to find about more about Team ICO's next project. The trailers have been great but I'm ready for some really news on this game now.

3. Star Wars The Old Republic: I love Star Wars "The Original Trilogy" and can't wait to see more about this MMO. I never really got into WoW because the content and story never really interested me much. This seems to be shaping up to be a hell of a game and might be the first MMO that really grabs onto me.

4. Project Natal now renamed "Kinect": I was blown away by last years announcement of Kinect. This year Microsoft is bringing out the big guns showing everything they've got up their sleeves to promote Kinect before it's fall release. We might learn the price point and can't wait to see what happens at the conferences.

5. Gears of War 3: Love the campaigns of the first two games. This one just seems to be more of the same awesome I've come to expect from the series. If they fix the multiplayer mess of the previous entries in the series and pump up the set pieces. This will be one hell of a game come this fall.

E3 2010: Let the games begin

Hey everybody. As you all know E3 2010 has descended upon us once again. We won't cover everything but we will post with a purpose. There will be some amazing announcement and some gigantic bombs. Check back here on a daily basis throughout E3 to see what Geeksquisite thinks of this years E3.

Saturday, June 12, 2010

Tech Review: Plants vs. Zombies (iPhone App)

Untitled-1

So after being busy for a whole year, I can finally start posting on here again. What better way then starting with a review of one of my favorite iPhone games? I had never heard of this game until one of my friends told me about it. The name basically gave the game away but I didn’t really expect it to be just like this.

So you just happen to live across the street from a grave yard and you don’t want the zombies to get to your house. Luckily you have the plants on your side to help defend your house from the zombies. First you start off with two plants a pea plant (shoots one at a time) and a sunflower. The pea plant shoots peas at the zombies and the sunflowers produce suns. Sun is very important, its what lets you plant the plants. There are many different environments; day, night, front yard, back yard, etc.

I would recommend getting this game, it is very fun. The only down side is when you get into higher levels and a million one zombies are attacking, (not sure how it is for the iPhone) but my iPod Touch starts to lag very horrible and its hard to get stuff planted. Also it will suck up your battery life in an instant. I also wish you could somehow play as the zombies but oh well.

Game Rating: 4/5

Buy it today!: http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8

Saturday, June 5, 2010

Alan Wake gameplay is short, Bullsh*t


A week ago I took the liberty of purchasing Alan Wake over Red Dead Redemption, getting lots of annoying comments that I should have rented the game and bought Red Dead instead. The main complaints being that Alan Wake has a shorter, 5-7 hours of gameplay and no multiplayer. Fair enough warning, but I trusted my gut.

It's officially been a week, and except for today and Wednesday I have not gone a day without playing Alan Wake. I played it on Normal but went out of my way to grab manuscript pages and coffee thermos for certain achievements. I have put a total of eight and a half hours straight into the game, roughly ten hours likely as I am on the final chapter. The point i'm trying to make is that when it comes to video games, quantity over quality seems to be the leeway for most gamers nowadays. That isn't new to me but it's certainly been a big point in selling a game, having multiplayer that is.

Alan Wake at times was supposed to be designed as a sandbox game like Red Dead, but ended up being more focused on its story. The sad part is people who review the games beforehand rush through the games, obviously. The reviewers had to hurry and finish the game in order to review it, hoping to get the most attention as frontier testers of the game. Alan Wake is not the first game in the last year to be criticized as short, Ghostbusters, Modern Warfare 2 and Left 4 Dead also were commented on this aspect. yet the game was pulling 9.1/10 on IGN.

I have not played Red Dead Redemption and don't plan to, I am purposefully avoiding the game for a simple reason. Alan Wake made me realize why I don't usually like sandbox games, there is no importance or reward to what you do in sandbox games except for achievements if you get lucky in your random exploring. Alan Wake's manuscript collecting makes you search all the areas available to you, even as limited as the areas are. The game doesn't just have a great story, the manuscripts tell you what's ahead, what's happening in the aftermath of your actions and novelizes your experience.

That alone added about an hour of reading the manuscripts, and i'm curious as to how many reviewers just ran past the taken AND the manuscripts. It's very easy to do sometimes, but I had fun taking them all down and finding the goodies. Unlike most games, the goodies stand out in special ways Remedy must have put in to enrich the experience.

Regardless, if you are avoiding the choice of buying Alan Wake because of replayability or how short the story seemed to be. Get it. The episodic format cut scenes, the manuscripts, all add to the gameplay length and if you pass on these, then I don't know why you would ever want to play the game in the first place.

I'll be doing a video review after I finish the last chapter which i'm on, but for now I wanna tear down that complaint about it being too short. There is plenty of aspects to "lengthen" the levels if you care to hear, and with the story being the soul of this game; missing it IS making this game too expensive if you don't care. What's the point of buying a game if you don't get all the fun you can out of it?

TJ What's New? Get Him To the Greek

Open in new window to view in HD

Thursday, June 3, 2010

TJ What's New? Prince of Persia: The Sands of Time

NOW IN HD and Better Audio if you open the video in a new window!!!!

Hey guys still trying to figure out HD never used it before. Having trouble finding a way to get it to fit in the window since my Kodax Zi8 shoots widescreen.

Thursday, May 27, 2010

Sonic related surprise

It's very obvious I am interested in seeing if Sonic 4 episode 1 could be any good, but mostly the sonic games and media has been awful in the last 3 or so years. Today I received a Sonic related surprise that didn't suck-



You'd think the games would be better than the Ice Cream promotion, but sadly that is not the case because the ice cream was delicious.