Showing posts with label Halo Reach. Show all posts
Showing posts with label Halo Reach. Show all posts

Thursday, April 22, 2010

Halo Reach Editions announced

Well, I am a halo fan and Halo Reach is looking very good from what I can see.

Now to prepare myself, for buying. Lately, the amount of special editions of a single game come in threes. I should know, buying the Prestige Edition of Modern Warfare 2. Oh what a glorious day that was, and man those night vision goggles are sick...

Whoa, i'm getting off topic.

So for Halo Reach they will offer three editions. The familiar green case game, the limited edition with extra paper and plastics and...OMG.

Well obviously the standard edition will have a booklet, maybe a free 48 hour card.

As for the Limited edition, from what Bungie's site shows...It has a cool looking ONI box, Dr Halsey's journal and some curious items underneath on the right. Is that plastic clear thing like; a keycard? Oh man thats ultimate nerd prop collection, and...am army patch..also cool as well as other papers the game now has a black box instead of green. That's a nice identifying mark to differentiate the copies of the game, perhaps the game itself will contain more inside? Plus an elite armor specialty code.

I'm definitely going for this one if I don't get...

The Legendary Edition.



Nuff said, plus a special spartan unlock. Some speculate it to be the flaming helmet, and I don't care. Honestly I don't have the room nor the reason to grab this. Yet I want to, maybe because getting the Prestige MW2 felt so good and is such a site whenever I enter my room. That box looks so close to in game crates, and it seems to have a really fancy packaging.

I didn't for Halo 3, and i'll probably stick with the Limited Edition. But I have time to think it over, the question really is what will you get?

Friday, February 12, 2010

X10: Halo Reach Vidoc



This is the first look we are getting at Halo Reach as a game, i'm liking it.

The "exploration" feel that they want to replicate from Halo: CE is a good move, with Halo 3 falling short in several areas the nostalgic take is a good move. I certainly enjoyed walking around the second level on Halo: CE, although I don't know if this enthusiasm to recreate the exploration feel will work. Halo was an alien world, with nothing you knew about. This is the planet Reach, where buildings make sense and are familiar to human design. If its exploration through a desolate side of Reach, which I bet it will be then maybe that strategy will work.

I also like their emphasis on the importance of the elites, they're so much more fun to fight than the brutes. Going back to the "Wort Wort Wort" babbling and alien language is a nostalgic step back, but this is sometime around Halo: CE so its continuity as well as something we wanted.

Customizable Spartans, I want more of that. I do, and I really also like the environments. The weapons look cool but can't say much until i've tried the beta.

Looking forward to the beta this May.

Wednesday, December 16, 2009

Halo Reach Trailer Impressions

It's long overdue, but I felt that better quality videos of this trailer needed to seed youtube before I actually posted one. So before you even consider my opinions on this matter, check out the trailer:



When viewing this trailer, I was pretty excited. The graphics/visuals are good, and Bungie stressed the importance of the cinematic scenes being on the in-game graphics capabilities. Good idea Bungie.

Visuals are all nice and everything, but among the ODST soldiers I did not see a single Spartan. True, Spartans like to act alone but seeing one would have been nice. Having said that, the encounters with the characters were entertaining at the very least. I noticed how different each ODST was dressed, i'm a fan of more customization for your character during online matches.

(rant)The helicopters in the trailer excited me, but for a different reason. Many Halo fans wish to drive the pelican, but i'm willing to forgo this in favor of aerial firing. It would be really satisfying to have a mission, where thousands of covenant litter a valley. Your Spartan/ODST would have to "spray" the field, then get down there and finish all of the rest. That is wishful thinking by me, and merely a rant.

For the most part the trailer was good, but there are clearly dissenting people who think the trailer was nothing special. Sure I would like to see gameplay, but it's quite unnecessary since we are getting a beta in Spring 2010 (at least that is what I have heard).

The Halo franchise brought me into gaming, Halo: Combat Evolved was the very first game I played on Xbox. So this early adoption of the Halo franchise makes me biased in many ways, and I get into arguments regarding Halo 3 and Halo: ODST many many times. Halo Reach is going back to the beginning of the fight, the brutes that dominated Halo 3 don't work with the covenant quite yet. So we're going to get more elite combat action, something I feel the lack of made Halo 3 and Halo: ODST disappointing.

So maybe the franchise has fallen in popularity with some, but would gamers truly consider a Bungie made game bad? No, they are a company who has made good games. We can hope Halo Reach is truly magnificent as a game, but we need to calm down when analyzing the trailer. It is just a trailer.

Tuesday, September 29, 2009

Halo 3: ODST Review


After a long, tedious week I managed to beat the campaign at the very last minute. Since I am one of the only owners of this game for Geeksquisite I thought it would be appropriate to share my thoughts on the game.

Campaign: Many have said this campaign was short, but it isn't as short as it seems. it's a good 5 hours if you play it on Normal, but I found it hilarious how most considered it short and finished it quick; but on easy. To me that is unrealistic and because most will play it on Heroic, it will be enough to satisfy Halo fans. You really become aware of how vunerable you are, it feels close to Halo: Combat Evolved in terms of health and shields(No Sexy AI voice included). The cutscenes are numerous, some being unnecessary, others being fun to watch several times with buddies of mine in Co Op. However one gripe I had was the flashbacks the Rookie had to find, you basically went back and forth in the city. Stupid. The city is also pretty dark alot of the time, but in the buildings it's annoyingly dark and not even the nightvision in the visor helps enough. So at times you are groping to find your way in the buildings, as for the Visor feature it's pretty cool but OH MY GOD does it have to run the tutorial every time you start at the beginning. You can't end the tutorial right away, that was so annoying. Overall the campaign was nicely varied in terms of combat and "missions", it showed a good amount of what marines have to do since Master Chief isn't around.

Maps: Yeah I had them all already except for the three specifically in ODST, they're nothing to go crazy over. Longshore is a medium to large map that's designed pretty badly to be honest, it's too easy to navigate the whole map in 2 minutes. Citadel is slightly better than my low expectations of it, could be real fun for juggernaut if there are enough nooks and crannies to hide in. Heretic is a carbon copy of Midship, which is good because that map was good, it's just graphically updated. The Maps don't really add any value.

Firefight: Easily the best part of ODST, I spent 3 hours trying to stay alive with two friends of mine. You really start to engage in guerilla warfare when your ammo starts to run out, and you do run out of ammo before like level 3. The Drones are your worst enemy, not only are they able to pick you up (i'm serious, they do) but they also have a variation of themselves in red with shields. The ones with shields are the priority to take down, you can't let them surround you. The Firefight maps are pretty big, some are bigger than the multiplayer maps (Why is that?)and it's a real challenge to fight with melees when your weapons really run out of ammo. The bonus rounds where grunts are the only enemies is frustrating as hell, because it becomes a plasma grenade acid rain shower, those grunts are suicidal almost 70 percent of the time normally. But they are next to impossible to score more than 20 of them before you get stuck, although the worst enemies to fight are invunerable brutes with hammers and fuel rod guns. The crazy part is sometimes those come in threes, that's right three invunerable Brutes with hammers and fuel rod guns. Your going to lose a couple of lives.

Overall Halo ODST will stand alone, it's worth the buy for what it has. But if you need a reason to buy it, buy it for firefight. It's tons better than Horde Mode and I am unsure if Halo Reach will have it. If it does, it's still a more fun challenge to do it as an ODST.

You know you want the Beta Code, I can't wait for that.

This game gets a 4 out of 5 from me.

Tuesday, June 30, 2009